|
Why when we already have a trading system that works fine?
Oh I forgot, because everything we do now has to be like RS since we implemented skills...
|
Hey wtf dude... lay off, Rs is quite simply an example of a successful rpg from which other game designers can learn from. You don't have to follow its exact recipe but it's a good base to see what worked and what didn't. Nowhere did anyone say do it exactly like runescape.
And no, the trading system doesn't work fine, it's a huge friggin inconvenience, you need a trade table to exchange items but in reality, say you wanted to buy an item off someone in the street, do you go to a table and then make your trade? No! you simply do it over-hand so why can't a server dare to implement the same policy. Just because iEra started it and several scripts including trading were copied over to ol' west doesn't mean it has to persist. Just look at pc Era(oh btw... just another example that's NOT runescape). That's a trading system that makes sense, only difference is it probably wasn't developed with the money grabbing unixfag in consideration.