The best thing that could be done to improve forts IMO is to remove the hat reward. I'd much rather be towering with a bunch of people who are doing it because they like it, rather than who are doing it as a sort of job, even if that means there are far fewer people involved. Hat rewards are more effective IMO for things like sparring, where people can't just idle their way into them.
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Got a point, here (Bold added). The issue with towers is that the same guilds always control them, and they typically just reform their guild and start again when they hit their hat goal, breaking the backs of noobs along the way.
How about balancing the system in place somehow, not necessarily removing the hats, but making it more fair/accessible to all players and not just the 16-hour-a-day hat fiends?