But see that's where you are also wrong. The EC items are still there, these could go for any price you want based on supply and demand. Players will pay more for EC and buy more gralat packs. Plus you do not have to make every item a shop item. Make some extremely rare items from quests and missions. People will be more desperate and pay more money. Come on do you know of any actual big MMOs that have trade and aren't making any money? This would also improve the devs profits as well as it will attract more players. After all there can only be so many guns in circulation before someone has to buy one from the shop. I'm just saying that trade won't necessarily hurt someone. I mean sure all games have merchants but someone has to lose the money. This is probably one of the reasons I'm on and off era for long periods, no real value in items. People are still buying customs and paying for uploads so I don't see many losses in profits due to this. Sure there are a few lucky people who may never have to spend a penny, but there are those who spend 100s to buy certain in game items. I feel like trade is a win win situation, but then again maybe I'm only one who feels this way about a trade system.