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05-29-2015
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332
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Akechi
Join Date: Jun 2013
Location: MoD Town
Posts: 154
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K, so list of nerfs to that tower so far: - Flag lowered from 150 to 100
- Several holes removed from second floor room
- The holes are now not permanently open, but instead open and close on some timer
- You cannot block the first floor doors
It's cool, I'm all for balancing towers to make them competitive. However, why is there a tower where this is true: - Flag has 100 HP
- You spawn 3 tiles away from the flag
- There is 1 path through the ENTIRE tower
- The ENTIRE FIRST LEVEL IS A CHOKE POINT
- You can make use of sub tags here better than ANY other tower
- There are spikes that defend the second level for you
- One person can stand in a doorway that is 2 tiles away from the respawn point and block 5-10 people from entering and threatening the flag
I don't want to tower at Sardon's because it is so braindead easy. However, assuming I have the best guild, why wouldn't I? When you continue to nerf towers that actually are fun and completely ignore broken ones, what other choice does a guild have? It is free hours. I'd know, I led 4 guilds there that hit the 1k mark all in under a month.
Is it being nerfed based on one guild's performance there so far? If so, can admins please come with us to Sardon's so I can show you how that tower can be defended 5 vs. 30?
TL;DR: Why are we nerfing a fun, unique new tower when Sardon's is completely broken, boring, and untouched?
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I certainly see your point and why you are frusterated, however I do not agree with you. Sardons is meant to be the hardest tower to take, there were a few nerfs to it but its identity should remain the same as the sturdiest of the towers. If all the towers were "balanced", it would be incredibly boring for everyone and would take a lot of fun out of the game. Each tower was designed to be unique in its own way, and how defendable it is is part of that. I can't speak for any of the staff obviously, but in my opinion Destiny wasn't meant to be a less-good version of sards, and frankly with most guilds homing one tower these days and the rest of them taking mod, we could use another tower that isn't so hard to take. Just my thoughts.
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