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A speed tester would be good eg if you're going faster than normal, an admin teleports to you. If you are truly hacking then you get a ban? idk
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There's plenty of potential for false positives due to the nature of networks.
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Problem is that people speed hack in spars at small intervals that are not really trusted as "detectable" by eye, so a scripted system is really the only way
It's very hard to come up with something that doesn't show false positives though
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There are people speedhacking that are easily detected by eye. Not detectable by eye isn't nearly as big of an issue, though it is still an issue.
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which can cause false positive ban due to excessive lag I get from my computer. (not gaming ;-;)
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Lag is much less likely to create false positives.
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Doesn't it shows up on RC when someone goes too fast??
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When I was an admin, it did, and usually it was correct. Supposedly on iClassic there were a lot of false positives.