The multiple server idea is good to reduce lag. But it would definitely cripple gameplay. For example: - Towering would have less competition, people would go on a server which has not many on / low guild holding tower
- Boosting would be made easier as there wouldn't be enough staff to police all servers at once, nor would Classic be in a position to employ more.
- Sparring would be less active, because people would join another server to streak. This again leaves door open to boosters.
- What if events were held on the server you weren't on? People complain about the weighted queue system now, but a slim chance is better than no chance right?
I can go on and on.
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Hmm... that's funny. I remember the exact same things happened on the "Facebook" "Server." And it was shut down. So Wolfie, don't bother arguing with Droid.