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06-13-2015
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16
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:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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With unixmad in charge, it'd probably be more or less the same. They might be making money off Graal, but professional coders/artists are very expensive. To give an idea, a small set of custom pixeled armor can cost $80+. This might be due to the fact that Graal is also purchasing the commercial rights while buying the art(this might go for coding too, but I wouldn't know). So, if they hired professionals, itd be probably be for things that make the game the same, but a little bit better; updated UI, new tiles, new large sellable item, etc. Stuff that are a safe investment for the game. Probably wouldn't be as innovative as you'd expect. I doubt they'd use paid artists for original, creative projects when they can get people to do it for free. tl;dr: expensive things cause safe choices instead of creative ones
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I think this is the best explanation for why not to hire devs I've seen.
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