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Playercount where lag starts and rises (estimation)
2010: 1500+
2011: 1800+
2012: 2250+
2013: 2500+
2014: 2700+
2015: 2800+
So, they actually have fixed the lag before, and I'm sure they will fix it this year.
Not sure if you spar, pk, or even catch bugs, but the server definetely needs an upgrade when pc is at 3800 avg.
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2nd half of 2015 playercount: 4000+ during Summer. The heat in Texas right now is melting the duct tape used to hold it all together.