The AP system from Classic has been implemented on our server.
- AP will automatically increase over time
- Killing of passive mobs such as chickens, squids, and bats will decrease AP
- Players who reach 100 AP will become invincible to all forms of damage
- Nickname colors now reflect players' AP status (and the playerlist now correctly reflects these nicknames)
- The command /ap can be used to view your exact AP value
- The command /setnick has been added for nickname setting
- Players with the same nickname as their account will be prefixed with *
- Admins are no longer marked by color but by the (Admin) suffix
With these changes, the ranks system that we have all grown to hate has been discontinued. All players will now have three houses with the exception of guests who will still need to be approved before they can make any changes to the world.