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I wish they would actually fix the problem vs making gameplay worse...
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The 'problem' is not that simple to fix. Based on what I've seen getting the server moved should help from a networking stand point but it's not the be-all and end-all fix for the issues we're facing.
Anyone familiar with the server moves of the past know how much can go wrong, especially when the one with a huge chunk of the knowledge has left the company.
Hardware-wise I'm not sure how much we can truly scale up anymore so we have to develop new methods to scale out (e.g. instancing / separate servers) while keeping the game experience seamless as possible but these would require changes the server software itself and decentralizing systems and databases that weren't designed with that in mind.
I'm hoping when a 'new Stefan' comes along I (and other notable devs) can help influence these changes and get more functionality built-in rather than kludged on top in GS2.