|
If you want to make iOS games, I would focus on the programming language called Swift. It is one of the easiest programming languages to learn, and you'll end up writing less code than needed. The only caveat is that you require a Mac in order to compile iOS games, however, Apple has recently open-sourced the language. This means that you'll be able to write Swift applications (although you won't be able to run them on your iPhone since they didn't open-source the Cocoa API).
|
As far as I remember, it can be done now using Linux. Haven't tested it yet but atleast it works perfectly fine using a virtual machine, buying a Mac and the $100 license to develop for iOS would be to expensive.