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Aw man, that must suck. I'm kind of curious, how do you guys put the quantity input into each item_(food, misc) class, if you don't mind me asking :o?
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We can define whether an item is consumable or not.
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How about choose a certain day in the week where everyone works on it
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If by everyone you mean Jerret and I, and by "it" you mean the >10,000 lines of code spread amongst hundreds of different scripts... eh, can't say we're exactly excited to jump at the chance to do it.