|
01-04-2016
|
1
|
|
Some Dev Guy
Join Date: Aug 2015
Posts: 320
|
Health and Gun Damage Update
DISCLAIMER: All of the stats seen below are subject to change at any given time.
Slick, our (AWESOME) gun admin, has been working for a couple weeks now on creating gun tiers. With this, he wanted to update guns damage to match those tiers. This way when the server releases new guns/items in the future we're able to normalize the amount of damage that this item deals. Previously we would usually say "Yea.. X damage seems like a good amount for this." and call it a day.
Included with this update is an increase in the maximum health, from 50 up to 100.
This post includes all 5 gun tiers, damage for each gun, and clip size for each gun.
This is most likely not 100% up to date with actual stats, and the item descriptions have not been changed yet in-game to reflect their damage due to the pace at which these items could be changing.
I will update the page at least once a day in an attempt to keep you all up to date with what has changed.
We would ask that you please submit any feedback that you have via the ingame feedback system. Please be detailed. If all you're going to submit is "this update sucks we all hate it undo pls" (That's real feedback we've gotten btw), then we'll more than likely ignore it because it's entirely useless. Give us a few details on why you think the change is a poor decision, or what specific items you feel could use a change under the update.
Surprise, we do read feedback!
Sometimes :3
TIER 1:

TIER 2:

TIER 3:

TIER 4:

TIER 5:

Changed Freddy Pistols from 5 to 7. (Damage stacks for some guns, meaning all bullets fired can deal damage. IE 14 for this weapon.)
Last edited by Symmasolan; 01-04-2016 at 06:59 AM.
|
|
|
|