*shrug*
I just hate that people who mass tag can get infinite points now. Makes it a very daunting task to gs. Maybe it's subconscious bias that I don't want to have to get on and work for it. I think still that the loyalty of the guild system being changed would fix, or make it super easy to fix, a lot of these issues. If guilds lost points for tagging and kicking then we wouldn't see these rises. If loyalty was promoted then seeding could work cause teams wouldn't get new rosters every single season because they want to desperately try to assemble a star team. So many options revealed by that implementation, everything now just seems like putting a band-aid on a leak until you can fix the pipe.