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To give other people a chance of holding it.
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This train of thought is my issue with 90% of the suggestions on these forums... I guess it's just a matter of personal opinion, like some real-world comparison to taxing the rich to compensate for the poor.
I'll basically never support any suggestion that is founded on the idea that X player/guild is too good... That doesn't make sense to me. Suggesting that a tower's HP be lowered is fair game because that applies equally across everyone, but some ideas seem specifically geared toward inhibiting good players/guilds and empowering bad ones.
Graal is a really casual and social game, but I still hate to see people suggesting any sort of clamping to stop people from being better than others at parts of it. If people want a chance at holding a tower, they'll improve at the game. Not saying that's the correct viewpoint, but as someone who is really competitive and enjoys gaming I've just always seen it that way.