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The only ones I would consider noteworthy is the new leaderboard system and[*]Expanded being able to buy quantities of items to furniture
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What someone considers noteworthy or not is subjective, and that wasn't the point of my post.
"Classic hasn't had an update in so long while every other server updates every couple of days!"
So I provide proof Classic has had more updatea than any other server and now it's, "but those weren't
BIG updates so they don't count!"
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Fixed it up a 'lil. We couldn't post any news for a few of them due to people going away and such.
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I didn't want to post about the scale of any updates because 1) I don't work/play on other servers so I can't say with accuracy what is or isn't a big update and 2) it's a bit subjective. I consider many of Classic's updates to be pretty big. 3) development time vs content time. A minor update from a player perspective could have taken a long time to develop. And sometimes time consuming updates are necessary but add no content. For example, lots of snow graphics and updates had to be made because of Destiny being a new town and had no snow graphics yet. Decorating the entire overworld was a time-consuming update that was well recieved by players, yet had no actual content for players other than atmosphere, hence why I that didn't make the Classic update list.
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really? thats why half of the hats they release and most of the items have insane prices.
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And what exactly is game-breaking about hats? Don't want to spend the money on them? Don't, but guess what? It's not going to put you at a disadvantage to other players.