01-28-2016
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Memer
Join Date: Jan 2016
Posts: 40
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The server's location is fine. The main issue, is the amount of people that get on the game, and that can't be helped. It's good that graal has a lot of players.
The devs say "It's because of the crowds in graal city."
Plus, Facebook is not optimized/is outdated to run graal without lag at this point.
iPad runs fine for everything on Graal. I can be zoomed out, and have more than 100 players shown at the same time, and still be able to have no frame drops. The main problem is that Graal's server is for all of the iServers together, when there are too many players on the server crashes, anything involving a sword, a net, or farming takes longer/isn't as enjoyable.
If Graal's current server supports up to 16,000 players, then there should be a separate server just for iClassic, and maybe one for iEra as well.
It's sad, because every good idea always gets shot down or declined, because of the lag it would apparently cause.
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I'd like to see evidence of ideas being turned down because of latency problems. Also, location is a major issue in networking. No major MMO is running a single server because you literally cannot expect to deliver 30 or so latency to a client on the other side of the world. Your statement on "Facebook is outdated" Makes zero sense because Facebook's page is entirely independent of the game and games like Shadowgun: Deadzone deliver real-time FPS in Unity through a facebook page.
I'd recommend you learn a bit more about networking before you make the complaint that there is """Server lag""""
Last edited by LightsongAzure; 01-28-2016 at 07:39 PM.
Reason: typo
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