Registered User
Join Date: May 2013
Posts: 3,027
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Azure
Spoiler
I'd recommend you learn a bit more about networking before you make the complaint that there is """Server lag""""
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Anyone who says this, obviously hasn't played graal long enough, and was definitely not here during christmas.
Areo
Spoiler
First of all, players are enjoying the game. the minority of us sparers or pkers may be like "where's the new content at" but for the majority of the players, who are mostly social, nexus opening is a big deal. Graalians doesn't accuratly portray the distribution of social and combat based players in my opinion.
And graal probably doesn't make enough to be able to pay the bills of it's scripting team. I seriously doubt it makes an extra 150,000 dollars(assuming you would only pay Rufus, fp4, and Dusty) a good salary. Even if it did make that much, I doubt Unix would give it up. Maybe it does, and im unreal about their profits, not that we'll ever know.
Just post your idea and move on, if they like them they'll do something with it.
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So their skill level is at the 60k mark? They should really be getting paid (if they don't already). I remember doost and cuko making a thread or posting about how they were quitting and would no longer be a part of the dev team. Makes me wonder what changed their mind to not quit? Did they say that, so they would get paid? Maybe it wasn't true? If not, then they should be getting paid, along with the age 13+ staff members.
It's not whether they like the idea or not, it's when players keep insisting for them to be implemented. I'm not talking about some idea that one user has posted, I'm talking about the one's that keep getting reposted.
2nd in having beard the longest
Spoiler
havent people been saying graals been dying for the past 10 years/since p2p was released, quite ironic how things turned out
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UN is dead tho... iClassic is alive right now, but how long will that last? L2P
Rufus
Spoiler
Your posts are all over the place; you could probably just summarize it by saying that we don't get enough 'game changing' updates. At least that's how I'm going to take it, and I'd agree with you. At the same time however, the staff team also has to deal with things like criticisms for not having content put out for 2 weeks while Nexus was being worked on so I'm curious as to how you think it is viable for long-term bigger projects to be worked on. This is why I said that you grossly underestimate how long it takes to produce content, because regardless of the 'skill' of the people involved, things still take time.
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The timing of this thread isn't the best, but if you look back, ideas have been posted and this nexus hasn't been in the making for years (at least, I can't imagine as such). If I would have posted this next week, then you would be saying "Nexus was just released last week", next month, "Nexus was just released like last month".
Might as well be now.
I have no idea on how long it takes to make: Fishing, Get more Staff to host way more events, quick spars, singles tourney room, streak gs room, ctf, koth, day/night system, house slots & expansions, etc don't want to list more.
That's not to say that some good improvements have not been made, you guys are heading towards the right direction by the leaderboards, and even the latest small update like the hat viewers when you buy.
Doost
Spoiler
When the fire nation attacked.
You can't host an event and police the server at the same time. If more events were being hosted then players would just complain that emphasis is being put on events instead of policing, and it would be used as a reason why the GP are doing such a bad job. "Why aren't these hackers being caught? Oh ya, that's right because the GP are too busy hosting events!"
Players hardly ever played it. There were always less then 10 players in CTF at any given time and who knows how many were there only to boost. The only reason anyone cares is because it was removed.
Oh please, why is this still being brought up? The single-player areas were removed when the lag went away, and it has barely been used since then. The last place it was used was outside of Burger Refugee for a single day when the playercount hit 4500. It's now being used in the library to make it easier to see yourself in areas that are important.
Guess what, it's not for your device performance! If you could turn it off, it defeats the entire purpose.
Revamping entire systems that are firmly established already isn't very easy. That's not even touching on planning out every single detail to make sure it's something that's viable and addresses everything that needs to be fixed/added.
No.
Possibly.
If there were ever anything like this it wouldn't be a leaderboard. Being able to sort the public houses list seems cool though.
See guild system quote above.
Maybe!
Sometimes players just get tired of a game after a while. Usually it's the social aspect that keeps players involved though.
Even with the most skilled of developers content still takes time.
Big or small, all updates have the priority of players in mind. But every suggestion a player makes is not a good suggestion. Some are downright bad. Some are just vague. Oh really? Fishing is a good idea? How did we never think of that!
Updates are time consuming to make. And you can only really do one thing at a time. We can't magically make big updates while also pushing out small updates that keep players interested on a month-to-month basis.
See above. Just because someone suggests something doesn't mean it's good, or feasible, or likely. There's always a very long to-do list, but you can only cross off so many things at a time with the finite time we have. Graal has always and will always be a primarily social-based game. Sorry if you don't see it as that, but it is. If you can't find replayability in socializing then you're gonna have a bad time. In the end it always comes back to interacting with other players. Other traditional MMORPG's don't have to deal with the same problems Classic has because they're completely different. They can get away with adding a new area that consists primarily of new baddies with new skins with new numbers plugged in and it's a big update. Classic does not have that luxury.
Not a game changer for you.
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Hire more staff? I see the gp application being massed so many times, so are people just not interested or are standards too high? Is "giving them only event powers" not a thing?
Yes, because it was removed. But, because it had no purpose, and players were abusing it. If you were to add a section to the new leaderboard system, change the them to the new art style, then players would definitely play ctf.
I still get the ghost icon on my screen, so you should check into that.
It's to reduce the lag then?
Even something like having guild recruitment "Open to anyone" is good. Not saying that there aren't other issues that the majority of players keep asking for.
Why can't we have house slots? People make the most amazing houses, and they want to change furniture around without re-doing everything... how is this not a main priority?
No one said it would be easy, but gameplay mechanics can take a game way further than it was ever thought out to have gone.
Then improving the guild system would make the game a lot more social, isn't that what the game is about? Players interaction?
It's not about whether you have thought about fishing, it's why it hasn't been implemented, if from what you stated, has obviously been thought of.
No one is saying that you can move a magic wand and presto! update. Priorities are set to money, but there needs to be a separate team that handles big updates. Don't have enough people? Find more. "Easier said than done?", well put some effort. Unix should start handing out wages.
Then just do a questionnaire and let the majority of the players decide on what the next update should be. Listen to the players instead of "following my heart".
The new nexus would be a "game changer" if you could use the ladder to get on higher levels. The only thing I can think of is the house that let's you up on the roof, and creating the illusion of a higher level by stacking walls and using rugs.
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