@wolfie
Im actually working on removing gun trading, its too easy to get high end guns, guns are something we shoulld work for. Only tradable guns should be auction and maybe holiday guns. Hat trading is fine, it just needs to be done right, add more hats to help regulate the economy, cuz its stupid that pirices have gotten up to like 20k+ for just a hat. Zc and gun trading really messed things up, zc have no value anymore, theyre just used to buy crap in trades, they rarely ever go back into the game as intended.
I like that map idea, fhats how it should be done.
And yeah, we definitely need more staff.
I like jetpacks, but they need to be balanced also, mainly having a longer takeoff time and not usable at conquest.
We need more bases, especially skybases, this sad excuse for a skybase now is the worst base ever made. And the indoor bases need to be widen, narrow corridors are a bad idea, and levels team also need to know that more walls does not equal a better base, it usually just make fighting there worse.
I have spar rewards being made, mainly guns, but i need people to make all the other goodies i had planned for it. Same with the new pk rewards.
I also preferred the shops to be scattered around, just looks better overall.
More quests would be nice.
Bikes, im all for them, except the shooting should be removed, theres really no reason for it and all it does is make someone basically unkillable due to they can just zoom off before they die.
Space and earth, you mean like two different gmaps?
@weeno
The new guns i have made are gonna be brighter and more futuristic