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Not really, because then the new coin will simply be worth 1/3 the cost of zc, and not actually put limits on zc production. It wouldn't change value, only cost.
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Yes, but the price of the items would stay the same, eg a 100 ZC hat would become 100 Graal coins. This effectively would triple prices and expenditure, and decrease the amount of ZCs/GCs in circulation.
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There should just be like a one month period of no earning of ZC, cut it all off, but leave it to be tradeable, for 2 reasons; 1) it would be pretty funny to see what happens, and 2) people have no choice but to go to trading. This means those people who are actually earning it to spend it on a new weapon will have to turn to trading, and therefore lower the supply as they spend that ZC that was only available in the trade on ZC items they truly desire.
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Respectfully, I don't think this is the way to go. Cutting off the supply will only enrage the players and encourage ZC hoarding