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03-20-2016
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47
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Banned
Join Date: Sep 2011
Location: fighting alt-right
Posts: 2,570
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ZC is what's ruining the economy. Well, a major part at least. Only problem, which is a huge problem, is that there's no turning back now, really. The damage is done. Not sure if there's any method that will actually fix it all, other than removing ZC and starting over, which would ruin a lot of player's trading. I think TWIZ' idea is good, but ZC is way too abundant, so ZC would need to be exchanged more, like a 5:1 ratio for ZC->new currency. I would just remove ZC and replace it. No need to give players the option. Also a lot more items sold in the ZC shop won't necessarily help. It's too abundant and too easy to get that these 1 time buys don't matter to the overall economy. Events need to be separated with an entire different currency and shop, and the new trading currency could have 2 options. 1. It could be used literally only as currency and have no real value, except for the players giving it value. It may very well sound stupid, but in real life, this is exactly how things work. Gold is a major currency in the stock market, but has no real value or worth except for what civilization has placed on it. Option 2. would be creating something to give the trading currency worth, without them necessarily being used in a shop. The currency does need to be flushed out of the economy to make space for the new ones being obtained, whether this currency provides some advantage, a subscription to free trades, or anything really, just something to flush some of it out without creating an actual shop.
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I assume that forcing people to replace it would cause too much confusion. They wouldn't see it coming, not to mention they would have to be notified what the exchange rate is to begin with.
Also, it wouldn't really change the value of things once people actually realize what the exchange rate is. They will simply decrease the prices accordingly. There is no relative decrease in supply, nor demand, and therefore no value is changed.
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