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The icon positioning is pretty similar, so forgive me. The quick menu definitely meets Fitt's Law better than other similar UX designs in Graal, and I haven't seen this form proposed in many years for any project despite my own attachment to it (i.e. right-click-style context menus won out). What did you base it off of?
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Pretty much every ring menu that has existed before. Secret of Mana is probably the most well-known. Konidias also had one on his Oasis server waaaaay back as well. Not that I directly inspired from these, I just figured it made the most sense with touch-input.