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Not to discredit Maximus, but I doubt a standalone quest is what he had in mind when tiling those caverns. The purpose of these caverns was to be a path to Kull's Castle, which is one of those many empty skeleton level sets I was referring to.
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I was stating that it was at least 30% of what I'd expect of the Kull's Quest.
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Incorrect, Sardon's Tower was remade and released by myself in 2008 with no prior work being done to it. I'll hold my hands up and admit that it wasn't a very good idea or execution however, if I were to bring back Onett/Sylphia then I would also want to give Sardon's Tower an upheaval.
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You are correct. Thought maybe I had corrected myself already, but either way you're right here.
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What I said about Kull's applies to the Gnome Caves as well. There are also lots of other projects from before and after (Hell Raven) your tenure which never amounted to much more than an outline of a quest.
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I've stated many times that the Gnome Caves seemed to be cursed, and they continue to be the most frustrating project failure I ever managed.
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I'm baffled as to what that has to do w/ literally anything
the year is 2016, I've been separated from graal for ~3 years and it's beyond bizarre to see someone show up again 6-7+ years later and start demanding credit and whatever else from someone who has stuck with the project consistently
hasn't thor had control of the server for nearly as long as gta existed pre npc-server by now
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Thor has done a great job in terms of quest building, especially with the limited resources available to do that. I'm not trying to deny that. I find it frustrating that I spent a significant amount of time and effort to have it painted as a marginal contribution.