IDK, deaths seems like a stat that shouldn't be considered. I'd like to see Jeffy's deaths, or anyone that is an active BKer. If you're a towerer, some people get assigned roles like blocking doors or choke points, and your deaths get inflated through that as well. If they give players more points for getting kills at towers than in Graal City, it really skews rewards towards towering. Not only will towerers get a reward at 1k, they'll also get tons of kills and more value for their kills.
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I've explained this in other threads, but I'll post it here too.
Firstly, you would need to make deaths via baddies not count as a death on the leaderboard. If this is possible I am not entirely sure. Same for spar, that would need to not count as a death either. Other then that, the rest should be fair game.
Turning it into a points system and giving more points to towers doesn't fix the problem. Again, people will abuse it and bring the mob to MoD's door.
I understand that towers would suffer, as they definitely will not have a good K/D ratio. Ultimately, the pk board should be for pkers, not towerers. While towerers will suffer on the kill - deaths leaderboard, they still have their prize at the end of the road. It isn't like their kills won't be marked on their profile.
It would be like changing spar to a linear win board. The current pk board shows no skill. I'm not saying my idea is the best, but it would show much more skill than the current one(which shows none).