The update is very good and I'm glad staff are listening to suggestions, particularly regarding slim stairways and bad chokepoints. With this change, I think Swamp is the last tower left that has actual problems, like the slim pathways and that brainless water spam.
Castle is the one that has a ridiculous imbalance in respawn distances.
|
I don't think Castle is that bad, and I actually think it's good that certain towers are a little easier to defend than others. If they were all similarly designed and entirely balanced, it'd probably be a bit boring. I find it kind of cool that a tower like Destiny typically attracts the strongest guild, whereas MoD is like a fallback tower to most people.
The only time I've found spawn points to be cancerous were the old Sardon's and Snow spawn points. Spawning right beside the flag just seems like poor design to me.