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Off topic here but the dungeon thing kinda remind me the binding of Isaac which is a very entertaining game and If something like that was ever implemented into the classic server I would probably never stop playing it
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It was heavily inspired by Binding of Isaac. I think BoI's core gameplay is the perfect sort of thing that a game like Classic needs for replayability in an online environment.
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Classic is the best yall look at all these scripts, gani, graphics all that stuff. And theyre actually constantly updating
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This isn't about quality, or what server is better. I'm simply explaining the process Classic has to go through to make new content, and why content can take a while compared to other MMO's which are developed with recycling in mind.
Also why the content it does get can be seen as "empty" compared to other servers. We could give players plenty of content if we could release shops with actual numbers behind them. Hats are useless and cosmetic, but on Era a gun is literally the same thing... but you can put numbers alongside them and players will pay 2 million gralats for what's essentially a skin. Yeah, it's not
just graphics, but Classic has no equivalent. We have no stats, no complex RPG system, no gun system. We can't tempt players with more damage or faster shooting speed or better defense. But whose fault is that? No one's, that's just the way the server is. But it's rough.