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This doesn't take into account that a guild might do for an example soar and tower , it limits a guild to specific game style
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False, the 'Other' section would be guilds that aim to do both. but overtime its obvious the most successful guilds stress ONE field. US, only known for spar. Alumni, only known for spar, Chain of memories, only known for tower, Guild B only known for PK. Your talking about the minority, most guilds stick to doing one thing. If a guild wants to be known for doing two things he would go under the "other" category that I made...
I already explained that.
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furthermore I'm pretty sure the new system will merge pk spar and tower into one reward pot so having these is bassically pointless ( if this is true ) .
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Even if the staff do find a way to merge things, this is not useless at all its the opposite. right now if I want to find a guild OR if i want to recruit people i have to physically find people.
With this, the most popular 50 guilds for the day/week/season can advertise their guild. its a better way of finding the type of ACTIVE guild you are looking for, and the most clicked on guilds are most likely also the most popular. The idea is far from useless. Clash of clans has something like this
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Furthermore more let's say this was gonna happen for a reason or another , how would you even define the popularity of a social guild ? There is no point value that makes any social guild better than another
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I would say 90% of the guilds on classic are social guilds, guilds for people who sit around and talk all day and do nothing. Popularity of social guilds would be the most active ones obviously.
This has nothing to do with which one is better, it has to do with finding an active guild that suites you, OR advertising your guild and being able to make a better guild.