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Then why all the belt tightening in areas where lists are kept? Bugs removed from roaming free, pets default setting to 'disable movement', loot limit, event queue (instead of warpers)... It's not always about size, also... sometimes it relates to bandwidth and data transfer speeds. As systems are re-tooled, it cleans processes up that we don't even see except if they don't function properly.
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What would multiple quantities of multiple items have to do with it taking up space on the server. Someone obviously hasn't played a game at all.