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Any consideration put into a single 64/32-team GST sometime in the future?
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The plan is to switch to a single 64 team tournament when the guild system is eventually updated.
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Makes sense, there's never been >32 good iDev teams anyways, so this just takes out a useless round of noob guilds.
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Pretty much.
Also guild spar score calculations have been adjusted to rank guilds with higher participation better.