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Most of the hackers I see are people, who almost certainly have no knowledge, who downloaded [aforementioned software] and looked up a tutorial on how to do basic memory editing and 'game hacking'. If anyone who knew what they were doing cared to look, there would likely be a lot more significant exploits than what you can do with [the software]. This was proven by somebody who I won't name fairly recently who ended up permabanned over it if I was told right. I've only seen a small handful of hackers take the time to change IP through one of a million different methods and come back over and over because most can't or don't care enough to actually do it.
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You're touching on the exact solution to the problem that I stated. Hire trustworthy people (with or without significant rights) who spend most of their time in PvP heavy areas. Hiring people who hang out in front of burger refuge all day isn't going to fix rampant hacking problems in the arena/towers so do something that will. It sounds like both of us agree on what you guys should be doing.
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I don't mean to offend anyone, but it doesn't take a master chef to know when something is burnt. In other words, hiring people to stand around in the spar arena all day and ban/warn like, two or three people every couple hours or so isn't a good usage of their time because honestly, it is easy to tell when someone is hacking. They may as well be actual GPs. A GP could do the same thing while making dozens of other bans/warns and respond to all of the other reports that are happening. And then at that point, it circles back to if they are qualified or not.
The problem would be fixed if there were more qualified GPs, because that means more GPs can be online at certain times of the day, which means reports will be answered faster. Situations where a hacking is hacking for over an hour or so are unfortunate cases, but the only reasons nothing happened is because, more than likely, a GP wasn't online to deal with it.
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No, but it raises an important point. One that it seems much of the staff team besides fp4 and Dusty haven't realized. Yes there's engine limitations because the engine hasn't been updated since god knows when. I can't recall a recent situation where fp4 and Dusty haven't managed to do SOMETHING to mitigate a problem despite this. And arguably, PR related issues should be easier to solve than code related issues because you're working with people who you have the rights and tools to deal with, not with a restricted API where in most cases something is either simply possible or it isn't.
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This is something to discuss with Dusty or another developer and even though you won't be telling them something they don't already know.
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Well that's good, but these two points now raise a very big concern: if you're taking these approaches, then why are unqualified, abusive admins still slipping through in such large numbers? I agree you'll never catch them all, or things will happen because someone had a bad day and overreacted, or whatever. But there's been a constant, on-going discussion about these problems that most players agree with for how many years now?
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Again, we
cannot look into a person's brain and see their true intentions. People lie, people exaggerate, and people will say things to get hired. There is no possible way to tell if somebody will go rogue in the future.
As for "corrupt admins", I can't really think of anyone who has abused their powers in the past couple of years (except Soren but that was almost three years ago I think).