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02-22-2017
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552
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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This happens when they happen to run over another furniture object (or pet) sometimes, regardless of level as well. They're pretty touchy.
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The Crying Angel Furniture is not moving from its spot when you enable movement. It just changes its face position, looking right, left, up, or down. When inside the castle interior, I haven't checked whether it moves in other new templates, but the ones I had before like the old exterior still works.
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Not sure if it's just me or just this house, but with the new castle house interior my pets seem to be stuck on "disable movement". When I uncheck the box it automatically switches back to checked.
The only pet that doesn't seem to be affected is the pet rat, but it runs onto the walls on its own.
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It's because it uses a different tileset layout. Will need to fit it to a classic tileset layout it seems.
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Not sure if this has been posted or not yet, but recently I don't think treasure maps are working, I and a few friends have all have gone to the areas that are exactly the same as shown on the treasure map, and when we dig all around the area, there's no chest.
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I legit came here to report the same problem
I thought it was only me xd
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Treasure maps have been fixed.
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