We have made a few changes:
The pressure plate and barriers are now color-coded. While pressed, the blue barriers lower, while not pressed they go up. Red barriers operate the same, but inverted.
We've increased the pathways holding the plate opens up. We've also changed defender spawns and introduced red barriers. Holding the plate will force defenders to jump into the fighting area earlier.
Pressure plate is now changed to needing 3 attackers to toggle. The system also allows for that number to be changed out easily when tweaking needs to be made. We realize sacrificing 4 attackers could be too much.
A change I'm considering: Barrier colors swap between red and blue, depending on whether you are an attacker or defender. If you are an attacker that means holding the plate will open up the entire tower, while being a defender means many paths would close up.
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Cristals have been removed. It was essential to block the way lol. Its supposed to be a tower hard to take.