You're right- it used to be, before these kids got 'blow-you-head-off' weapons for doing NOTHING but sucking up to the monopoly gangs, and sucking down GP like maple syrup lol. The whole thing was just bad bad mojo, man. Big gangs got free nab help. Nabs got big guns for free. This promoted the creation of NO new gangs... I remember when West always had a flurry of new gangs- sure, we always had top-dogs, but Bank used to be the spawning ground of the next big thing. Hopefully this new update turns out (It's already x20 less boring actually seeing Circus on the map again).
I'm genuinely liking this update so far though. Maybe when kids realize (if GP seriously means THIS much to them) that when you can get GP on either side of the team, this will promote more diversion, and new blood in the basing realm.
Personally, give me a Doorknocker, and I'm done. Because I'm still adamant about my core gun idea. This game wouldn't be half as bad if everyone stopped relying on shotguns, picked up a .45, and took a few trips to the spar house.
https://youtu.be/xypPdLcR0sE
^ this is me playing Gears of War- 60 days- started as a noob, came out a half-decent player. Everyone has the same weapon set in this game. Pure skill... because this is my mentality: OP weapons are just a handicap for weak players.
My point is that multi-million dollar commercial shooter games have this basic premise. Thought it would work well in West too.