I knew AJoes review wouldn't say anything about the PVP. He's self admittedly terrible at FPS games, and destiny 2's pvp is built around making bad players seem good at the game and ruining any potential to do well for solo players.
I mean the game counts assists as kills like? You can literally go a whole game, not get a single 'actual' kill and instead just get 20 'assists' and the end scoreboard will say you got 20 kills. K/D means nothing about your skill level in this game, in the BETA the game used to have a mercy rule where the game would end if one team was losing by too much just so they don't feel bad about themselves.
So annoying seeing people defend the new PVP mode saying it's "tactical" now. Getting shot at for 5 seconds only to run away to your team and have 3 people team shot you to death when in any other FPS game that person would have been killed 3 times in that space is not tactical it's just bad gameplay mechanics.
Destiny 2 PVP summed up: Lag, Assists, Teamshot, Running away, Camping, Time limit ending before the game scores even reached