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I know that staff disable gaining kills in areas where there are a ton of people. I also know that their account history system automatically flags your account with a "boost alert" if you beat the same player in a spar x number of times (which is dumb). They've probably added something where if you kill the same player in some percentage of your last x kills, it won't count.
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That bothers me because when youre defending a tower against 2 or 3 PKers and youre not gaining anything from defending it besides fort hours, (which mean nothing)
it gets pointless.