The most appropriate fix to the problem when players kill themselves at 0.5 is to disable players from getting hit with the spikes and their own bombs at 0.5 hp
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I disagree with the idea to give the player who landed the most hits the kill because he might be dead before that player even attempted to suicide. I also disagree with letting players die at 0.5 and making the kill go to nobody. I do believe my suggestion would make everyone happy. Anyways back to topic, @ players who still pks. Is there still mobs taking place and does your kill counts all the times now?