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05-30-2012
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16 |
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Classic
Join Date: Aug 2011
Location: New York City
Posts: 908
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I like the third staircase, but the respawn point change is pretty silly.
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05-30-2012
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17 |
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Go back to ur spar caves kids, its not like you all spend much time at MoD anyway. im always at MoD and i personally love the what rufus did. -its easy to get upstairs, so most PKing is done upstairs which allows a little manuvering instead of sword spamming in a tiny square. so to me, PKing is much funner. -its easier to take. i mean seriously, its not like ur supossed to keep it as long as sardons, so suck it up n take it back. -it takes more skill to hold. ive held MoD with one friend for a whole hour before, while... "guilds-with-not-as-good-players" hold for 5min with 7 members... (and why is this in future improvements?....) |
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05-30-2012
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18 |
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Unregistered User
Join Date: Aug 2011
Location: NY
Posts: 257
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Like the changes. Would prefer wider stairways and pretty much any change that makes it harder to block though.
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05-30-2012
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19 |
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Graal's adaption
Join Date: Jan 2012
Location: Graal
Posts: 502
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I like new mod. It set's a new standard for "bad" tower, but in a good way. Mod is a great way for newer guilds to have a chance in the tower buisness and, since graal has 1 especially good tower (sardons) then it needs 1 especially bad tower (new MoD) |
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05-30-2012
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20 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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I personally dislike the changes, although I'm gonna have to say Goblin made a good point, there needs to be some forts easier to take than others. Since the original integrity of the fort has already been lost, here is what I'd like to see: Downstairs: centre square area widened, spawn points changed to top corners of that area. Bottom two staircases widened to make one larger (harder to block) staircase. Those little island walls either removed at the back or reverted to how they used to be. Only one health orb, and make the entrance to it smaller. Where the two secondary orbs were at one point place health pots and leave the staircase as is. Upstairs: nothing at all. Outside: Widen the area between the trees and push the statues back to stop people getting trapped. Maybe opening the area behind MoD again, but that would really only be for aesthetics and nostalgia. |
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05-30-2012
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21 |
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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I'm sure it was said somewhere that the changes were thought out, better for gameplay, and aren't going to be reversed. Old news. I'm pretty intent on fixing ruining every other fort sometime though, but that's not really a priority right now. |
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05-30-2012
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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05-30-2012
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23 |
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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05-30-2012
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24 |
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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The internet is serious business.
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05-30-2012
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25 |
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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The changes that are being made to things that don't need to be changed are ruining Graal as it is. I don't know anyone has a problem with the forts that haven't been changed. Updates should do more adding and less changing to current areas in the game. I've been seeing sentences such as "The new iClassic changes are ruining the game and it's getting boring." rather than "The new changes are awesome and made the game so much better." My point is there should be more focus in adding content in the game like that archery minigame rather than changing areas like the Belle bridge, fort structure, and bombs and horses (I know those two are older updates.)
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05-30-2012
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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![]() now @ the sparrers who hate tower edits: go home to ur spar caves. its not like u ever spend time at towers so theres no need for the complaining |
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05-30-2012
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27 |
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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05-30-2012
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28 |
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Who knows?
Join Date: Apr 2012
Location: California
Posts: 1,716
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who's complaining?
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05-30-2012
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29 |
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Guru ArtaXerXes
Join Date: May 2012
Location: Onnet
Posts: 396
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Sorry if I didn't say, "SUCK IT" but I'm better then that.
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05-30-2012
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30 |
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MOLON LABE
Join Date: May 2012
Location: In a tent.
Posts: 223
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The only change that I believe should be made to MoD, or any tower for that matter, is the return of at least one of the other healing orbs. 1 just doesn't seem like enough. I mean like having one on the left and right, and getting rid of the one in the middle. Just my 2-cents
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