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03-26-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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No, im not making a thread for a disscussion we have going on. For christ sake neo stop whining about how my idea is better. This is how ideas are made yo. Someone comes up with your concept in their hand and changes it and tweaks it a bit. All what im saying is ditch the whole multiple people thing, face the music. Its useless, instead make them one manned operated and free for everyone to use that way you don't have to waste $$$ on it. I like the idea of having artillery in zone, especially since zone is more military themed than era and classic. It would be different and completley different and a first in graal making zone more unique.
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03-26-2014
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32 | |
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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I was just thinking it would be cool to have a Finishing Cannon. |
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03-26-2014
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33 |
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EatsToast
Join Date: Jan 2014
Location: Portlan Or
Posts: 203
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I like where this idea is going, but i'm still confused on its purpose. Kill players? Capture bases? and its alot of people your asking to be online together at the same time that have 5 seperate parts. ???? can you give more details |
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03-26-2014
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34 | |
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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Someone's giving your squad trouble? Combine the parts and unleash a wide laser beam of death. |
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03-27-2014
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35 |
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EatsToast
Join Date: Jan 2014
Location: Portlan Or
Posts: 203
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would it automatically kill or is it high damage.
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03-27-2014
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36 |
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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which one you talking about? OPs version is 5 people come together, make a big gun, then unleash OP havoc (frankly this makes sense since 5 people is a lot of cooperation). Or are you thinking of my version of this where it is an artillery cannon that does massive damage and can one hit kill. Also I did think about a way to incorporate the 5 people thing. My proposal is we use my set up, the fixed artillery guns around the map that can be operated by one person. Now this is where the other people come in. You can buy 5 parts that boost the effectiveness of the howitzer. 1 Flare gun: Once one of these are shot, it will pop up on the gunners map as a target to open fire on. These would work like grenade launchers but you can select where you shoot them. You can call in 2 types of artillery, Normal and Chemical. 2: Chemical Strike: With this you can ask for a chemical artillery strike. The Chemical weaponry is ONLY allowed to the gunner if another person uses one of these. The chemicals affect EVERYONE (including teammates) The gas deals huge damage by slowing, confusing, and damaging people. The chemical strike flares only last for 45 seconds and the gunner is allowed 15 chemical explosions. Chemicals take 5 seconds to spread to the maximum range and only one hit kill if the shell lands on some unfortunate player, does not do splash damage. These recharge once every 120 seconds. 3 Radio: This opens up a channel that you can directly chat with the gunner in another chat room (NOT PMS AND NOT IN THAT USUAL SPOT WHERE PMS ARE). Each cannon have their own chat channel (gun 1=chat room 1 etc). You may ONLY chat with gunners in your squad in that channel and it will only show up to the radio user and the gunner. 4 Espionage device: This device allows other people who are in those bases you can go inside to hack into the chat channel that the gunner and radio user are on. This ONLY works inside of those bases you can go into and the chat is sent directly to you like you were in the chat room. Channels that are being hacked have no clue if an act of espionage is going on. 5: request armor support. This is a device like a watch that brings up a map. On this map its the same map as a gunners map, BUT they can not see every ones movement like the gunner can. You select where you want the armor. Then the info is sent directly to the gunner. They proceed to launch a flare. Armor appears there 15 seconds after the flares are landed. Now you can run up to the armor and activate them. To do this, you just grab the armor you called in. They will proceed to follow you like pets. If the user dies then the armor stops where they are and may not move until the player grabs them. Note: once you activate a tank, its PERMANATLY ON. It can not shut down. These regenerate 60 seconds after the last tank alive is destroyed.
Last edited by Ghettoicedtea; 03-27-2014 at 04:51 PM.
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03-27-2014
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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For a balanced group gun like this it may seem like one hit kill type thing but maybe this could be its properties -The gun will shoot a wide beam with a range of about 40 Tiles in that range it shoots a beam that does about 15 damage per second the damage will be calculated on how long the player is exposed to its laser radiation or the beam itself the player will not be put in a hurt gani when hit so it gives them time to escape depending on how wide the laser will shoot. |
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03-27-2014
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38 | |
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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03-28-2014
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39 | |
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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03-29-2014
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40 | |
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invisible
Join Date: Sep 2011
Posts: 293
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03-29-2014
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41 | |
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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03-29-2014
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42 | |
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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03-30-2014
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43 | |
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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04-11-2014
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44 | |
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Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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