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06-28-2014
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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Guild House Additions
I was at a friend's guild house when I noticed something odd about the layouts. All guild houses, except for the last one, have four rooms including the outdoor level. The last one has five; it includes a spar room. The solution to make things equal is to simply include a spar room for the guild houses that do not. Or include an additional unique level for each guild house so that each have five. A quick and simple solution to an unusual triffle that I believe most would approve of correcting
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06-28-2014
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*slaps*
Join Date: Dec 2013
Location: Canadia
Posts: 538
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yes pls
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06-28-2014
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Superlative!
Join Date: Nov 2012
Location: (∿°○°)∿
Posts: 1,259
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Great idea! I love the layout for the other Guild Houses, but I want to spar in them too.....
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06-28-2014
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Another issue which I have been silent on for the last year is that only two have a file that links up with one of the locations... specifically, the waterfall cave and the under-bridge area are synonymous in their respective guild house layouts, but do not appear in the other layouts... I made the mistake of placing my contest statues in said room and have been limited to these two layouts ever since...
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06-28-2014
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cute frog
Join Date: Mar 2012
Posts: 1,644
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They're not even guild houses imo, should just rename them to mansions or something. But I still really like this idea. |
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06-29-2014
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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There are 2 or 3 GH's that have a spar room... One of them even has an extra cave outside. And then the one with the bridge (technically a level but very small).. But yes it would be nice if each had one unique room. |
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06-29-2014
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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The only minor issue is that the guild houses don't have an equal amount of rooms. One has five, the rest have four (including outdoor levels) and that may create more issues when swapping layouts if you haven't restored your furniture.
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06-29-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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06-29-2014
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cute frog
Join Date: Mar 2012
Posts: 1,644
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How so? They aren't even fit for guilds. They should make them more guild oriented if anything. Something like only allowing guild members/allies to enter your gh and not randoms. Or an actual guild spar. They're better fit as mansions, imo. Just bigger player houses. |
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06-29-2014
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Registered User
Join Date: Jan 2014
Location: BTK
Posts: 500
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06-29-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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They can be used as guild houses or houses, i guarantee you |
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06-29-2014
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totoro
Join Date: Aug 2012
Location: Outside Battle Arena
Posts: 345
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Not another flame please
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06-30-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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06-30-2014
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cute frog
Join Date: Mar 2012
Posts: 1,644
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Not everything on here is a "flame war," this is a conversation between the two of us.
Last edited by CM; 07-01-2014 at 12:34 AM.
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06-30-2014
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New Age Legacy
Join Date: Jul 2012
Location: Graal
Posts: 1,633
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I would love for another guild house to be added. The same 5 get boring after a while and it has been a long time since a new one was added.
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