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11-19-2014
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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Spar feedback
It's perfect. All except for a few things... The mud in outside spar is annoying And Please put a maximum latency to spar in place. I sparred a guy with a horrible connection and it was just ridiculous. |
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11-19-2014
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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11-19-2014
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Registered User
Join Date: Jun 2014
Location: My bed
Posts: 732
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They will fix it asap, which will be in 3 months when they fix all other bugs
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11-19-2014
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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11-19-2014
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Registered User
Join Date: Jun 2014
Location: My bed
Posts: 732
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11-19-2014
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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11-19-2014
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Registered User
Join Date: Jun 2014
Location: My bed
Posts: 732
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11-19-2014
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Title: Titles
Join Date: Apr 2013
Location: Singapore
Posts: 804
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They should change the tiles for TTS...
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11-19-2014
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(Ragga)
Join Date: May 2012
Posts: 283
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Yeah, I avoid that spar room. Really, I currently avoid all spar rooms, except for the streak spar. Mainly because the streak spar has a faster walk speed, where you can actually dodge bullets. As for the idea of adding a maximum latency requirement, I wouldn't say it's outside of the realm of possibilities. My only concern would be the server's ability to differentiate it's own(server) lag from client lag. If it couldn't, then during times of server lag, it would prevent anybody from sparring. It's not my area of expertise, but I imagine it would ping client latency by doing a check like so: SERVER -> CLIENT -> SERVER. If the server is lagging, obviously the connection's commute to and from the server would be delayed. This would then create a false positive; flagging a non-lagger as a lagger. Again- this is all speculation; I've got no clue how this actually works. Somebody with some coding background would be better to address this concern. |
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11-19-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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This is why i wish graal was all client side, so then there was so much communication between the server and client. But then yet again. There would be too many damn hackers.
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11-19-2014
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Graalaholic
Join Date: Apr 2012
Location: Canada
Posts: 253
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11-19-2014
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Senior Member
Join Date: Nov 2014
Location: USA
Posts: 11
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Good!
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11-19-2014
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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