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07-06-2012
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136 | |
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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07-06-2012
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137 |
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God
Join Date: Feb 2012
Location: England
Posts: 1,043
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Honestly, guns are all released without knowledge of the future.. things overall need rebalancing as new things come out. Yes, stats shouldn't really be changed BUT, if the gun was released crap, you paid 75k. You'd be asking for it to be improved to be worth the price anyways. |
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07-06-2012
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138 | |
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Creative mind
Join Date: Mar 2012
Location: Netherlands
Posts: 921
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07-06-2012
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139 |
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Obsidian Reborn
Join Date: Mar 2012
Posts: 395
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Same thing happened to the famas and pbp, if staff are going to nerf guns then they should at least offer a half refund.
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07-06-2012
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140 | ||
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Creative mind
Join Date: Mar 2012
Location: Netherlands
Posts: 921
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07-06-2012
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141 |
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Banned
Join Date: Sep 2011
Location: A box
Posts: 3,317
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Isn't this your third thread about this? when you had it all you did with it was blocked lethal doors anyways
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07-06-2012
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142 |
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God
Join Date: Feb 2012
Location: England
Posts: 1,043
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Well, I don't really care that it was already changed. What has happened has happened, I care only for what we're talking about now, making the KSG worth its price. I can make it reduce 80% damage if you want, but i'll heavily nuke it's damage capabilities, because at that point you're just a meatshield.. You guys want to be able to soak up all the damage and still win fights, i'll say this just once. Riot Shield is meant for when you have BACKUP aka other people to dish out damage, it is NOT a solo weapon. You can either have it half and half, aka crap on both fronts, or you can have a pretty solid defence with crap attacking.. (Which is what its purpose is) Anyways, I will say no more in this thread as it is just a rinse and repeat of the entire thread and will go off topic. I don't wish to sound overly arrogant, but probably can't be avoided. Good luck with your guns.
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07-07-2012
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143 |
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Banned
Join Date: Sep 2011
Location: A box
Posts: 3,317
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I just wish you guys won't change the gun stats after we buy it. That's playing dirty
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07-07-2012
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144 |
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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on my thread "my ideal server" i discuss a way to make a not pay2win, balanced, fair weapon system, with all weapons fair but different. now if i can do that, youd think a whole team would be smart enough to do it, ive put up ideas and whole load of stuff on how i would make the perfect server and how perfectly profitable for stefan and plausible it would be. all these players tell me they would love it, and want me to do it, and i see a staffmember from a server that has the resources to make it fair and treat players right.... and i see this crap. this dirty, pathetic, disappointing waste. dont say you cant do it, you can, you are just a bloody coward that wont speak up to your superiors for players.
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07-07-2012
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145 | |
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Creative mind
Join Date: Mar 2012
Location: Netherlands
Posts: 921
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Exactly... |
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07-07-2012
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146 | |
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Era Scum
Join Date: Nov 2011
Posts: 2,264
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07-07-2012
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147 |
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Registered User
Join Date: Apr 2012
Location: St. Louis, MO
Posts: 286
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Yeah, anyone with Eurocenter's interest in mind stopped reading there. It's an awesome thought, I wish they wouldn't be so money hungry, but whatever. The really sad thing, and what gets me the most, is these kids have no clue as to how a corporation (LLC whatever EuroCenter is) works, yet they're willing to shell out tons of money from their parents credit cards to get the latest and greatest. It's just bad exploitation if you ask me, and unfortunately this is the business model many of these 'indie' developers are choosing. That was my main concern with the PBP when it was released, it absolutely has explosive firepower for no apparent reason. Call me crazy but it seems like the gun stats are operated on loops from week to week, one week the bar will be more powerful the other week the PBP will be powerful. I'm basing this on what appears to be users migrating from everyone using a gun one week to everyone using a different gun the next week What's my name?
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07-07-2012
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148 |
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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07-07-2012
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149 |
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Registered User
Join Date: May 2012
Posts: 213
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The damage is already crap, 3 (default damage) per bullet with the 2nd rarely hitting. What next 2 (default damage) perbullet? A shotgun weaker than a starter gun x.x
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07-07-2012
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150 |
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iEra TMNT (Dead or Alive)
Join Date: Jan 2012
Location: Deep Blue Ocean
Posts: 856
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seriously, snake, just add 80% block rate and make the 2 bullets hit 3 damage (default) and 4 after upgrading? also after firing each fire make sure thr player moves fast not slow... how does that sound? |