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04-22-2012
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Registered User
Join Date: Apr 2012
Location: Southern Swamptown
Posts: 104
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If Graal was like this...
I would play this non-stop instead of being bored out if my dam mind!http://m.youtube.com/watch?v=NRDp23I_C-E
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04-22-2012
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Japan Player (O^_^O)
Join Date: Apr 2012
Location: Tokyo , Japan , Nerima
Posts: 16
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Thats is Graal Classic PC? If it was on IPod/IPhone/Facebook I would do quest all day with my friends
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04-22-2012
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Bazinga
Join Date: Dec 2011
Posts: 575
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Classic PC Server <3
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04-22-2012
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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You rooks missed the golden years of Graal. Classic quests were good.
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04-22-2012
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ENGUARD
Join Date: Aug 2011
Location: Canada
Posts: 996
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04-22-2012
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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I dunno man, a quest only lasts about an hour and then you've got to wait a few months for the next one to be made.
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04-22-2012
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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04-22-2012
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Registered User
Join Date: Apr 2012
Location: Southern Swamptown
Posts: 104
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The quest iclassic tries to pull off are not even quest more like killing baddies!
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04-22-2012
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PHP Coder
Join Date: Dec 2011
Location: Canada
Posts: 265
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iClassic quests are 8 minute events that give you a cosmetic item that you rarely use, there should be quests for things like the Level 2 sword or a different level glove, then when you get the glove you can lift up some rocks and start another quest
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04-23-2012
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In-game name: iStorm
Join Date: Mar 2012
Location: Easter Island
Posts: 106
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04-23-2012
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Era PC
Join Date: Mar 2012
Location: Norway
Posts: 204
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How old are you? Have you missed PC?
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04-23-2012
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12 |
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Old quests sucked ass. Most were insanely buggy, and worse than even the earliest Zelda dungeons in terms of design and puzzle-solving. Hope you enjoy being constantly pelted with **** while trying to do a push/pull block puzzle that fills the entire room.
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04-23-2012
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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Classic, Doomsday, and Rudora had some of the coolest and most challenging quests. I think having a pretty difficult course of quests before being able to compete in regular activities of the server (like sparring or PKing) makes a server a little more close-knit, which seemed to be true for Classic at least. |
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04-23-2012
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Anyone who has these glorious flashbacks of old Graal quests are probably blinded by nostalgia, in my opinion. I mean... are you people simply just repressing all the buggy NPCs that forced you to completely restart the quest? What about waiting outside of the boss room for the other player to finish(because bosses had to be done one player at a time?). What about because this was prior to the NPC-server, meaning if other players were doing the dungeon, it was pretty much completed for you? Oh ya, the bosses themselves... buggy as **** most of the time and pretty much just spammed **** at you constantly and had a high amount of health. I don't really remember any involving much strategy so much as just endurance... and those that did try to be clever ended up failing horribly due to constraints of Graal and of course, being in a multiplayer environment. In fact, that's my opinion of most Graal quests/dungeons. Being a test of your endurance. Even the more functional and well-received quests on Graal's entire history, in my opinion, are pretty mediocre compared to Zelda. |
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04-23-2012
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Registered User
Join Date: Sep 2011
Location: USA, south east PROUND TO NOT BE A REDNECK
Posts: 963
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Me to see it all. |
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