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06-21-2012
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No.
Join Date: Sep 2011
Posts: 194
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Trading Concept #2: Player-Hosted Shops
It's been a month and a bit since the last trading concept video. While the previous video demonstrated how players can trade items with each other directly with on-the-go trades, there would always be the problem that both players must be online at the same time in order to be able to trade items. Enter player-hosted shops. With this feature, players can put inventory items, furnitures, even custom graphics on sale in their own little store that everyone can access and browse. Items can be sold at a set price, or even as an auction. Here is the video of this: A shop typically consists of three parts: -The main page, similar to a guild page -The items page, where items for sale are listed -The log, recording all transactions and only visible to the shop owner When a player opens the game's main menu, they can access a new "My Store" button, which will take them to their shop's main page. From there, they can set the shop's display image as well as the welcome text. At the bottom of the page, there are buttons to access the items list and the log. In the items list, players can review items they have put up for sale, as well as either remove them or add more. When a player adds an item, it is removed from their inventory. They can set a price for the item (in the case of an auction, the starting bid price) as well as a sale period (up to 14 days). If an item is not sold or bidder upon when the sale period ends, then it is returned back to the player's inventory. When an item is sold from your store or you have won an auction, you will receive a push notification, and there is also an option to receive a notification when someone bids on one of your items or if you are outbid on an item. (these two notifications can be disabled for convenience purposes) All-in-all, here are two ideas for in-game trading: -Exchanging items with a player directly -Selling your items in a store that can be accessed anywhere at any time |
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06-21-2012
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Registered User
Join Date: Sep 2011
Posts: 919
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Looks realy awesome ![]() sad that stefan is not loking there in this forum
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06-21-2012
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MOLON LABE
Join Date: May 2012
Location: In a tent.
Posts: 223
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This is a REALLY good idea. I know it's a long shot, but it would be amazing to see this implemented.
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06-21-2012
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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But Steve Jobs is dead
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06-21-2012
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Graalian
Join Date: Dec 2011
Location: Northern Ireland
Posts: 238
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add this
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06-21-2012
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RiCE KiNGS
Join Date: Dec 2011
Location: Earth
Posts: 385
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Midori, your trading concepts are genius, and would be a great addition to the game.
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06-22-2012
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Registered User
Join Date: Jun 2012
Posts: 64
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Sounds like a simple free market idea. Many games have this, I don't see why not for this. Then again, you have to think about it... What really is there to really trade or sell? Only thing that is any worth is rare items.
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06-22-2012
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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06-22-2012
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 29
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Love it.
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06-22-2012
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Bruce Wolfgang
Join Date: Jun 2012
Posts: 344
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You never disappoints me .
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06-22-2012
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Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
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06-22-2012
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Registered User
Join Date: Dec 2011
Location: Blacksburg, Virginia
Posts: 5,459
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Saw the steve jobs notification. Like if you saw it to ;)
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06-22-2012
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Registered User
Join Date: Mar 2012
Posts: 5
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Nah this will be pretty crapy i watched the video u have to give money to trade and they have to to!? Thats so stupid!
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06-22-2012
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RiCE KiNGS
Join Date: Dec 2011
Location: Earth
Posts: 385
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06-22-2012
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MOLON LABE
Join Date: May 2012
Location: In a tent.
Posts: 223
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