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09-28-2011
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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Delta Timer(fix movement lag)
This is some change stefan would have to make to the client but: The movement system should run on a delta timer mixed in with timeouts so we move at frame render time*speed, rather than at a set distance per frame. When on an older device or while in a large crowd, players lag so bad that they walk at 1/4th or so speed(must be getting 5 fps or so). basically in scripting it would be used like this, only did a very small part(not a full script or even close to one) cuz I'm lazy and trying to prove a point.(sorry haven't scripted gs2 in months lol) PHP Code:
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09-28-2011
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Ya I don't think that'll ever happen. Delta timers need to be worked into most timer and movement based systems, and Graal has been in development for a long time... that's a lot of code that would need to be reworked.
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09-28-2011
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MysTe
Join Date: Sep 2011
Location: US
Posts: 1,199
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Just keep it the way it is. If you really lag, you don't wanna play either way.
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