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09-30-2011
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16 |
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Magic Maker
Join Date: Aug 2011
Location: NYC
Posts: 398
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My phone bill is $80 a month. $3 bucks a month for how much you play the game? Seriously? Get a job and read my sig.
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09-30-2011
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17 |
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&
Join Date: Aug 2011
Location: napping
Posts: 1,381
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If you don't like the game, and try to tell people to make a new server just because you don't like it, maybe this isn't the game for you.
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09-30-2011
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18 |
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Registered User
Join Date: Sep 2011
Posts: 124
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I think they should bring PlayerWorlds and level editor to the iPad at least since it has a bigger screen, easier to do the editing, or at least a dedicated PC that is accessible through VNC software for people on their iDevices
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10-01-2011
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19 | |
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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graal subscription= some game that I rarely play that I don't need. I don't play that much lol, how would you know. I used to afk a lot. |
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10-01-2011
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20 |
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Banned
Join Date: Sep 2011
Location: Forums
Posts: 284
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Graal just refuses to move on, it's stuck in the past...it's literally a link to the past. http://www.graalonline.com/
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10-01-2011
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21 |
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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Just realized they changed the classic pic on that side O.o
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10-01-2011
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22 |
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Drakul
Join Date: Sep 2011
Location: Newfoundland, Canada
Posts: 243
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If you want it so much, do it yourself.
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10-01-2011
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23 |
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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10-01-2011
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24 |
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Drakul
Join Date: Sep 2011
Location: Newfoundland, Canada
Posts: 243
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Well, try to assemble a team that is notably famous. That may grab his attention slightly. |
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10-01-2011
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25 |
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Graalian
Join Date: Sep 2011
Location: Minecraftia
Posts: 73
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if u want quests and stuff go download the pc version-.-
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10-01-2011
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26 |
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Coder
Join Date: Sep 2011
Posts: 843
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Im probily the only one with a copy of Classic aka Graal The Adventure (legaly)
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10-02-2011
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27 | |
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Registered User
Join Date: Apr 2016
Location: Testbed
Posts: 604
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Create a plan first. Detail what your server will be, how it will maintain interest for players. Create a development plan, showing at what point you will release, what will be released and what you intend to work on. When you have this, chat to Unixmad/Stefan and discuss the idea. If they think it.'s interesting, get the server going. You don't need to buy a server to do levels/graphics/sounds/music/cheesecakes . Get a chunk of that done and THEN start thinking about getting a server for the scripting. Make sure your team is competent and *not* a bunch of loltards before doing this. Once you have the server pretty much downpat, talk to Stefan ask him (or PWA as I have done an iPhone inspection for him) to check the server out. If it's decent, i'd say he'd provide the iPhone integration and get you going. Note that the iPhone requirements are a lot higher than PC world servers. All scripts must be well thoughout, designed and efficient for starters. Must also take the various screen sizes into account and make sure you constantly check your GUIs and such, emulating the sizes. You should be able to request to allow a device to jump from Classic/Era to your dev server when you're underway. Basically, it won't happen if you aren't going to do anything. |
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10-02-2011
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28 | |
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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I suppose I could apply for a fb server then make controls for iPhone to port it to both, but that would be very time consuming. The best I could really do right now would be to make the systems as if they were built for pc, except with more effort towards making it efficient. |
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10-02-2011
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29 | |
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maymay ambassador
Join Date: Aug 2011
Posts: 1,508
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The touch controls emulate mouse and key pressing, and everything else is just GUIs along with custom systems. Design your systems and server around the constraints imposed by the platform you want to deploy it on. (I.e: iOS has Limited processing power, Fixed Screen Resolution, Touch-based) And as Twinny said, If PWA/Stefan see value in your server as a iOS and FB server they will help you out with it. |
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