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08-08-2012
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.47
Join Date: Jul 2012
Location: Wundahland!
Posts: 1,921
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Bugs and ideas
I noticed two bugs while I was playing today, mostly in bases. Bug 1. Gang members can kill each other when explosives are detonated near them. The actual flames don't do any harm, however. 2. I've noticed that sometimes in Tachi you become immune to bullets, this is okay because you can't shoot back. Ideas. 1. Wouldn't it be great if there was a countdown timer on doors? I'm sure this has been said before, but it's a great idea. I'm tired of walking through doorways when they shut on me. 2.Remove the grab to reload. It's not needed, as there is already a manual reload function in place. Time is of the essence when your sprinting back to the safe. -- I run my 2G device in safe mode because it significantly reduces lag (I suggest you do the same if you don't need to run any extentions like backgrounder, and you're as laggy as me). This is ruined however, when gangs decide to spam the napalm button 50 times over. Please put a limit on the frequency in which you can use them. They're supposed to make you burn, not lag out. |
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08-08-2012
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Banned
Join Date: Sep 2011
Location: A box
Posts: 3,317
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2.Happens in every base. Especially lethal when the basterds ABUSE it. Fix it for **** sakes |
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08-16-2012
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(Domination)
Join Date: Sep 2011
Posts: 2,133
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