So, basic info: Graalshop.exe is an animating program where you make all kinds of animations for the server you are working on
animations like walking, dancing, etc etc.. When you open the program you should notice the sprites of shield, head, and hat sprites on the side. That is the sprite-input bar, you put your sprites in a specific x and y coordinate. You can import your own gfx by hitting that little icon at the top that looks like a circle "Add Sprite Definition".
IMPORTANT: In order for your sprites to add to the spritesheet, the GFX needs to be uploaded to a server, or else it won't work.
Now, the first thing you see when you open that window is called "Image: SPRITES" this is where you put the name of your image,
IMPORTANT #2: You need to type the image name uploaded to that server you uploaded it to.
Ok, next you should see directly under that, "Sprite Definition" This is not important, your just naming you sprite definition. I would just leave that alone.
Next, You should see "Sprite Index" This is also important. This is where you input a sprite on a specific place on the sprite sheet (That green bar that i mentioned earlier). For your first sprite you can leave it at 20. But on the next input, you need to put 21, then on the next sprite 22, and so on and so on (depending on how many sprites you have).
And Last with the sprite definition, your x and y values.
This is where you put in a unique x and y so that graalshop can scan that specific x and y for the sprite that your inputting into graalshop. To find an x and y of your sprite you open up whatever gfx program you use, and drag a selection box over your sprite. Now depending on the program your using the x and y values should show within the selection box on one of the bottom corners of the screen. Then you type those in order into the x and y boxes and then you hit "Add" then bing
And then there you are, the rest is self explanatory, just drag your sprites wherever you want them
oh and you hit "Add frame at the bottom" to add a new move.