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12-12-2012
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GunsAdmin
Join Date: Dec 2011
Location: Melbourne, Australia
Posts: 2,337
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I wouldnt say "im the kid from era" i did a decent 1 and something K classic hours since release, i just prefer era since im sick of "new hats and different coloured names"
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12-12-2012
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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go play era scrub
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12-12-2012
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Unregistered User
Join Date: Oct 2012
Location: Florida
Posts: 311
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12-12-2012
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ClanDestine
Join Date: Aug 2012
Location: Canada
Posts: 724
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Just an after thought.
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12-12-2012
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Unregistered User
Join Date: Oct 2012
Location: Florida
Posts: 311
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Also, I definitely think evil players should have extra speed as a perk. Maybe a sword blast or poison?
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12-12-2012
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New Age Legacy
Join Date: Jul 2012
Location: Graal
Posts: 1,633
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12-12-2012
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Unregistered User
Join Date: Oct 2012
Location: Florida
Posts: 311
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12-12-2012
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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Since I'm in heavy support of the whole "statue" thing, I want to build off of it with these ideas: Heavenly Fountain/Heaven Alter - Furniture item for your house. A heavenly fountain almost works like a "miniature" version of the MoD town shrine and dropping Gralats into it raises AP. Likewise, dropping AP into the MoD fountain raises AP. Heaven alters are meant for those wanting to raise AP but not wait it out in a church and would prefer the luxury of their own homes. It will be like a one-person pew where you sit there and not move and eventually your character will go into a kneeling prayer Gani. It will boost your AP as it would if you were in a church. Demon Orb - Demon Orbs will be used as quick ways to lower or maintain your sinister status the same way a person would wish to gain AP. Works much faster than praying at the church or using a fountain or shrine. Once 30 AP has been reached, it will cease to go any lower from there. At this point, you must kill other players in order to progress lower. I suppose you can add one of these in Deadwood but for the sake of conveinence, this could also be a house furniture which would only require you to rapidity hit the orb with your sword until AP lowers or if already of low AP simply grab it so that it solidifies your AP so it no longer raises unless you use a church, alter or fountain. Deadwood's orb would only require you to be in proximity rather than PK the orb...unless you want to PK the orb and those around it? ;) |
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12-13-2012
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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I think the amount of AP loss for hitting a flag should be lowered. I like to spectate people fight each other in towers and I accidentally hit the flag and lost 5.
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12-13-2012
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Unregistered User
Join Date: Oct 2012
Location: Florida
Posts: 311
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12-13-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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12-13-2012
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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12-13-2012
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amateur gay
Join Date: Sep 2011
Location: Australia
Posts: 3,372
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12-13-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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Also saints should lose their ap for hitting players, regardless if it's the killing blow or if the persons ap is negative. I caught some saints abusing sainthood today by pking but letting a guild mate do the killing blows and only targeting low ap players
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12-13-2012
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Andy
Join Date: Sep 2011
Location: California
Posts: 388
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