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01-19-2013
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o my
Join Date: Aug 2012
Location: GH
Posts: 531
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Classic is sad
I used to love PC classic. I remember discovering iclassic and freaking out because who wouldn't want a mobile graal? What I found though is kind of sad. There is NO order to anything; most of the towns only serve as excuses for more shops and more morphs ect. THE ENTIRE GAME is based on pogos, horses ect, with literally NO content. What happened to exploration, questing, storyline, raiding dungeons with friends, getting new USEFUL items ect. Old classic used to have so much; it was literally BETTER than the Zelda games at the time. What do we have on this server? Nothing spare for cosmetics. It's sad; with such a large player base AMAZING things could happen with this server. I know its not anyones fault but Stefans, but I would love for a total revamp of classic. *And yes I will still play, but I know this server isn't what it could and can be. **Another thing; if the game had content then maybe people would actually want to join. I have tried to get at least 15 people to play this game, but they all say its "stupid and there is nothing to do" |
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01-19-2013
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Alumni
Join Date: Sep 2011
Location: Babord Police Department
Posts: 739
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a revamp of iclassic with storybase is an amazing concept, i can already hear the people now slamming on there keyboards "GRAAL IS NOT BETTER THAN ZELDA OMG U STOOPID" but, if the orignal story was left in tact that classic holds, a quest to get grails, doing this with friends, killing massive baddies, and feeling so triumphant when you find that 2nd grail! (because the first is kinda given, `-`). i have to agree a revamp would be incredible, inplmenting storyline with a few changes would also be a great idea. |
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01-19-2013
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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Well, 1500+ players seem to enjoy classic the way it is, and play it every day. Why change what's not broken, just because you don't like it?
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01-19-2013
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o my
Join Date: Aug 2012
Location: GH
Posts: 531
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01-19-2013
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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01-19-2013
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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01-19-2013
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Alumni
Join Date: Sep 2011
Location: Babord Police Department
Posts: 739
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there are surten charms that make iclassic enjoyable, for me, its sparring, pking, and making houses and such, need to take into account that half of these "players"sit by the burger refuge saying "single PM ME 4 merry"
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01-19-2013
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Nerd
Join Date: Sep 2011
Location: Berlin
Posts: 3,825
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01-19-2013
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Alumni
Join Date: Sep 2011
Location: Babord Police Department
Posts: 739
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what is there to do, other than look stylish, there is beer in the game, people drink it to get effects because there is nothing else to do, i bet if there was a pile of coke in iclassic for 100000000gralats, you'd buy it and snort it too, |
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01-19-2013
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Registered User
Join Date: May 2012
Location: Egypt
Posts: 2,939
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I'd ****ing do it, Yami.
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01-19-2013
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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It's not that they don't enjoy it(some do), it is just they(majority) are bored of the repetitiveness with aload of things put on game making all think that the server will progress soon, when it never does. |
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01-19-2013
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Jason Glatcher
Join Date: Jan 2013
Location: Inside of A Pokeball
Posts: 54
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graal deltaria is the answer... hold on bro, soon enough
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01-19-2013
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Remember, this is coming from someone that whenever he develops, he develops with thought behind. Everything from layout of levels, to purpose... I do it because I want players to be able to explore and enjoy areas. It's not that big of an impact on a server like Classic. It never was. There are a lot of points I can elaborate on that explain the flaws of such a system, but simply put: it all comes back to social gameplay. Zelda-like design can only get so complex in a multiplayer setting, and that leads to lackluster content that only holds players attentions for so long. You need to balance between single-player and multi-player experience in dungeon settings, and it's not a simple thing at all. When all is said and done, dungeons only go so far and eventually what you're left with is the same thing: PKing, hats, friends and chatting... all that good ol' social content. What I'm saying is that is a lot of work to cater to a miniscule amount of players with very little benefit. That's not to say it won't be done, but to rush it out would mean you just end up with ****ty, broken quests that you had back in 2000 or so that weren't fun, but a chore. Take a look at UN and see where that gets you. Ask any player if they enjoyed getting their extra hearts and swords/weapons. Chances are they won't... they only did it because they had to to become on par with the rest of the players. |
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01-19-2013
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Last edited by Dusty; 01-19-2013 at 07:12 PM.
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01-19-2013
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Registered rufp4
Join Date: Jan 2011
Posts: 3,378
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Classic never had much of a storyline so I don't know where that idea is coming from.
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