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01-20-2013
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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Feedback Le Art
Supposed to be a vehicle. Hover tank or just a ship not sure yet ![]() Really basic right now. What do you think could be improved on? |
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01-20-2013
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don't call it a comeback
Join Date: Sep 2011
Posts: 8,268
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Top and bottom view angle/perspective seem to conflict, but other than that, very nice.
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01-20-2013
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Dark Desert Fox
Join Date: Sep 2011
Location: United States, Ohio
Posts: 5,720
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Really nice job so far. I really don't see anything that needs changing.
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01-20-2013
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Custom User Title
Join Date: Sep 2011
Location: Australia
Posts: 2,534
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-moar contrast -some hue shifts in the colors -fix the perspective as talon said above -add some AA and fix the jaggies |
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01-20-2013
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Guest
Posts: n/a
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I know you used a light source perhaps directly in front or above the object. That is fine, however you would need a few more shades to fully portray the complex volume of the object you have drawn. To make things easier, I changed the light source to the left of the object so that I would not have to add more shades to your object (I actually added 2 more though). With the light source being to the left and your object being somewhat of a pyramid type, it was easy to portray the volume whereas if it was directly on top it would be a lot more difficult and you'd need more shades to give it that depth. Here is a quick edit.
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01-20-2013
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Era Scum
Join Date: Nov 2011
Posts: 2,264
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01-20-2013
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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and thanks to the rest for feedback as well
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01-20-2013
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Pixel Artist In Training
Join Date: Nov 2012
Location: Michigan
Posts: 349
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I can see it now, a new mission that involves you using this tank to dodge/fight through a battlefield and attack the hovership to the tank and make it back through the battlefield. Kinda like frogger, but you can shoot stuff instead of just dodging.
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